All games will be in accordance with US Lacrosse Rules.

FORMAT

Each team will play three pool play games on July 19 earning 1 point for a win, 0 points for a loss, and 0.5 points for a tie.

Teams will be seeded for bracket play based on their winning percentage (wins divided by games played) in pool play. A tie in a pool-play games counts as half of a win when computing winning percentage (i.e. a 2-0-1 record would yield a .833 winning percentage based on 2.5/3).

Ties for seeds will be broken as follows:

Tie involving two teams:

  1. Head-to-Head
  2. Average goals allowed per game
  3. Average goal differential per game (capped at 8 per game)
  4. Coin flip or hat pull

Tie involving three or more teams:

  1. Average goals allowed per game
  2. Average goal differential per game (capped at 8 per game)
  3. Coin flip or hat pull
  4. Seeds will be determined individually and in order (i.e. if 4-way tie, 4th place will be determined using the criteria above, then 3rd place, etc.) until only a two-team tie remains. Once 2 teams remain, criteria for a tie involving two teams (above) is used.

GIRLS TIMING RULES

Pool Play

  • Two 22-minute running halves with 3-minutes between halves.
  • The clock will stop at or under 2-minutes in each half
  • The clock will stop in each whistle during the last 2 minutes of each half.
  • No overtime
  • One 1-minute time-out per game (the clock will stop)

Bracket Play

  • Two 22-minute running halves with 3-minutes between halves.
  • The clock will stop at or under 2-minutes in each half
  • The clock will stop in each whistle during the last 2 minutes of each half.
  • If under 2 minutes in either half a team goes up 10 goals or more, the game turns into running clock. Once under 10 goals, the clock goes back to stop clock (only under 2 minutes). 
  • One 1-minute time-out per game (the clock will stop); this does not roll over to OT. There will be no timeouts in overtime.
  • Overtime to be decided by sudden victory. OT will be 3-minutes, stop clock on all whistles. First goal scored wins the game.
  • If no one scores, at the conclusion of each (3) minute period, teams will change ends immediately and resume another (3) minutes of play. This will be done until victory.

Consolation Play

  • Two 22-minute running halves with 3-minutes between halves.
  • The clock will stop at or under 2-minutes in each half
  • The clock will stop in each whistle during the last 2 minutes of each half.
  • One 1-minute time-out per game (the clock will stop); this does not roll over to OT. There will be no timeouts in overtime.
  • Overtime to be decided by sudden victory. OT will be 3-minutes, stop clock on all whistles. First goal scored wins the game.
  • If no one scores, at the conclusion of each (3) minute period, teams will change ends immediately and resume another (3) minutes of play. This will be done until victory.

 

BOYS TIMING RULES

Pool Play

  • Two 22-minute running halves with 3-minutes between halves.
  • The clock will stop at or under 2-minutes in each half
  • The clock will stop in each whistle during the last 2 minutes of each half.
  • No overtime
  • One 1-minute time-out per game (the clock will stop)

Bracket Play

  • Two 22-minute running halves with 3-minutes between halves.
  • The clock will stop at or under 2-minutes in each half
  • The clock will stop in each whistle during the last 2 minutes of each half.
  • If under 2 minutes in the second half only a team goes up 12 goals or more, the game turns into running clock. Once under 12 goals, the clock goes back to stop clock (only under 2 minutes). 
  • One 1-minute time-out per game (the clock will stop); this does not roll over to OT. There will be no timeouts in overtime.
  • Overtime to be decided by sudden victory. OT will be 3-minutes, stop clock on all whistles. First goal scored wins the game.
  • If no one scores, at the conclusion of each (3) minute period, teams will change ends immediately and resume another (3) minutes of play. This will be done until victory.

Consolation Play

  • Two 22-minute running halves with 3-minutes between halves.
  • The clock will stop at or under 2-minutes in each half
  • The clock will stop in each whistle during the last 2 minutes of each half.
  • One 1-minute time-out per game (the clock will stop); this does not roll over to OT. There will be no timeouts in overtime.
  • Overtime to be decided by sudden victory. OT will be 3-minutes, stop clock on all whistles. First goal scored wins the game.
  • If no one scores, at the conclusion of each (3) minute period, teams will change ends immediately and resume another (3) minutes of play. This will be done until victory.